Should I block it?

No, this file is 100% safe to run.

PE structurePE file structure

Show functions
Import table
gdi32.dll
CreateDIBSection, DeleteObject, SelectObject, CreateCompatibleDC, DeleteDC
kernel32.dll
CreateEventW, CloseHandle, ResetEvent, WaitForSingleObject, SuspendThread, ResumeThread, LocalFree, InterlockedCompareExchange, CreateFileW, WriteConsoleW, FlushFileBuffers, SetStdHandle, GetConsoleMode, ExitThread, GetCurrentThreadId, GetLastError, CreateThread, DecodePointer, EncodePointer, GetCommandLineA, TerminateProcess, GetCurrentProcess, UnhandledExceptionFilter, SetUnhandledExceptionFilter, IsDebuggerPresent, HeapFree, HeapAlloc, RaiseException, IsProcessorFeaturePresent, TlsAlloc, TlsGetValue, TlsSetValue, TlsFree, InterlockedIncrement, GetModuleHandleW, SetLastError, InterlockedDecrement, WaitForMultipleObjects, GetProcAddress, ExitProcess, Sleep, WriteFile, GetStdHandle, GetModuleFileNameW, GetLocaleInfoW, SetHandleCount, InitializeCriticalSectionAndSpinCount, GetFileType, GetStartupInfoW, GetModuleFileNameA, FreeEnvironmentStringsW, WideCharToMultiByte, GetEnvironmentStringsW, HeapCreate, HeapDestroy, QueryPerformanceCounter, GetTickCount, GetCurrentProcessId, GetSystemTimeAsFileTime, HeapSize, RtlUnwind, GetCPInfo, GetACP, GetOEMCP, IsValidCodePage, InterlockedExchange, LoadLibraryW, HeapReAlloc, LCMapStringW, MultiByteToWideChar, GetStringTypeW, GetUserDefaultLCID, GetLocaleInfoA, EnumSystemLocalesA, IsValidLocale, OutputDebugStringW, GetConsoleCP, SetFilePointer, SetEvent, InitializeCriticalSection, LeaveCriticalSection, EnterCriticalSection, DeleteCriticalSection
ole32.dll
CoUninitialize, OleDraw, CoCreateInstance, CoInitialize
urlmon.dll
CreateURLMoniker
user32.dll
GetDC, ReleaseDC, MsgWaitForMultipleObjects, PtInRect, DispatchMessageW, TranslateMessage, PeekMessageW
Export table
FC_Clear
FC_GetAlign
FC_GetClientRect
FC_Init
FC_IsFlashAvailable
FC_IsLoaded
FC_IsPaused
FC_IsPlaying
FC_Load
FC_MouseDown
FC_MouseMove
FC_MouseUp
FC_Pause
FC_Play
FC_Resize
FC_SetAlign
FC_Stop
FC_TranslateScaledPos
FC_Unpause

flashoverlay.dll

Remove flashoverlay.dll
MD5:   3ec777905ff81290936147c610ed9c4e
SHA1:   42386043cdcf0c98b6c6aea049dcf8061c2c0bc9
SHA256:   04f935251108b9863367666fc5dd9d4474a215bd10da4cc305d945eee6c2e395

Overview

flashoverlay.dll is loaded as dynamic link library that runs in the context of a process. It is installed with a couple of know programs including GOM Player published by Gretech Corporation, GOM Player from Gretech Corporation and GOM Player by Gretech Corporation. This particular version is usually found on Windows 7 Ultimate (6.1.7601.65536).

DetailsDetails

File name:flashoverlay.dll
Typical file path:C:\Program Files\gretech\gomplayer\flashoverlay.dll
Size:163 KB (166,912 bytes)
Digital DNA
PE subsystem:Windows GUI
File packed:No
.NET CLR:No
More details

ResourcesPrograms

The following programs will install this file
Gretech Corporation
24% remove
GOM Player (Gretech Online Movie Player) is a 32/64-bit media player for Microsoft Windows, distributed by the Gretech Corporation of South Korea. It is the primary client player for South Korean GOM-TV, and is more popular in South Korea than any other media player. Key strengths inherited from libavcodec include wide ranging ability to play media files, including .flv - without needing to obtain an external codec, and the ability to p...

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 7 Ultimate 100.00%
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