Should I block it?

No, this file is 100% safe to run.

VersionsAdditional versions

2.6.0.14 50.00%
2.1.0.5 50.00%

PE structurePE file structure

Show functions
Import table
kernel32.dll
GetSystemDirectoryA, DeleteFileA, CloseHandle, CreateFileA, ReadFile, WriteFile, HeapAlloc, GetProcessHeap, HeapFree, DisableThreadLibraryCalls, GetWindowsDirectoryA, GetModuleFileNameA, QueryPerformanceCounter, QueryPerformanceFrequency, Sleep, LocalFree, FormatMessageA, GetLastError, SetFilePointer
user32.dll
MessageBoxA
Export table
_GrannyAbortFile@4
_GrannyAccumulateLocalTransform@16
_GrannyAccumulateModelAnimations@16
_GrannyAddBone@28
_GrannyAddIntegerMember@12
_GrannyAddReferenceMember@16
_GrannyAddScalarArrayMember@16
_GrannyAddScalarMember@12
_GrannyAddStringMember@12
_GrannyAddTextEntry@12
_GrannyAddToCRC32@12
_GrannyAddWeight@12
_GrannyAdjustFileFixup@12
_GrannyAlignWriter@4
_GrannyAllocationsBegin@0
_GrannyAllocationsEnd@0
_GrannyBeginAllocationCheck@0
_GrannyBeginBestMatchS3TCTexture@8
_GrannyBeginBinkTexture@16
_GrannyBeginControlledAnimation@8
_GrannyBeginCRC32@4
_GrannyBeginFile@16
_GrannyBeginFileCompression@16
_GrannyBeginFileDataTreeWriting@12
_GrannyBeginLocalPoseAccumulation@12
_GrannyBeginMesh@20
_GrannyBeginRawTexture@16
_GrannyBeginS3TCTexture@12
_GrannyBeginSampledAnimation@8
_GrannyBeginSkeleton@4
_GrannyBeginStringTable@8
_GrannyBeginTrackGroup@16
_GrannyBeginVariant@4
_GrannyBeginWriterCRC@4
_GrannyBuildCameraMatrices@4
_GrannyBuildCompositeTransform@12
_GrannyBuildCompositeTransform4x4@8
_GrannyBuildInverse@8
_GrannyBuildMeshBinding4x4Array@20
_GrannyBuildSkeletonRelativeTransform@24
_GrannyBuildSkeletonRelativeTransforms@28
_GrannyBuildWorldPose@24
_GrannyCheckedAllocationsEnd@4
_GrannyClearArena@4
_GrannyClearMostSeriousMessage@0
_GrannyClipTransformDOFs@8
_GrannyColumnMatrixMultiply4x3@12
_GrannyColumnMatrixMultiply4x4@12
_GrannyCompleteControlAt@8
_GrannyCompressContentsOfFile@20
_GrannyComputeBasisConversion@36
_GrannyComputePeriodicLoopLog@12
_GrannyComputePeriodicLoopVector@12
_GrannyConstructBSplineBuffers@36
_GrannyControlIsActive@4
_GrannyControlIsComplete@4
_GrannyControlModelsBegin@4
_GrannyControlModelsEnd@4
_GrannyControlModelsNext@4
_GrannyConvertIndices@20
_GrannyConvertPixelFormat@32
_GrannyConvertSingleObject@16
_GrannyConvertTree@12
_GrannyConvertTreeInPlace@16
_GrannyConvertVertexLayouts@20
_GrannyCopyMeshIndices@12
_GrannyCopyMeshVertices@12
_GrannyCopyTextureImage@32
_GrannyCopyTrackMask@4
_GrannyCreateMemoryFileReader@20
_GrannyCreatePlatformFileReader@12
_GrannyCurveIsUncompressed@4
_GrannyDecodeGRNReference@8
_GrannyDecompressData@28
_GrannyDecompressIGCTexture@12
_GrannyDeformVertices@24
_GrannyDeleteFileWriter@4
_GrannyEaseControlIn@12
_GrannyEaseControlOut@8
_GrannyEncodeImage@24
_GrannyEndAllocationCheck@4
_GrannyEndControlledAnimation@4
_GrannyEndCRC32@4
_GrannyEndFile@8
_GrannyEndFileCompression@8
_GrannyEndFileDataTreeWriting@4
_GrannyEndFileToWriter@8
_GrannyEndLocalPoseAccumulation@20
_GrannyEndMesh@12
_GrannyEndMeshInPlace@20
_GrannyEndSampledAnimation@4
_GrannyEndSkeleton@8
_GrannyEndSkeletonInPlace@12
_GrannyEndStringTable@4
_GrannyEndStringTableInPlace@8
_GrannyEndTexture@4
_GrannyEndTextureInPlace@8
_GrannyEndTrackGroup@4
_GrannyEndTrackGroupInPlace@8
_GrannyEndVariant@12
_GrannyEndVariantInPlace@20
_GrannyEndWriterCRC@4
_GrannyEnsureExactOneNorm@8
_GrannyEnsureQuaternionContinuity@8
_GrannyFileCRCIsValid@4
_GrannyFilterAllMessages@4
_GrannyFilterMessage@8
_GrannyFindBoneByName@12
_GrannyFindCloseKnot@16
_GrannyFindKnot@12
_GrannyFindMatchingMember@12
_GrannyFindTrackGroupForModel@12
_GrannyFitBSplineToSamples@36
_GrannyFitPeriodicLoop@24
_GrannyFixupFileSection@12
_GrannyFreeAllFileSections@4
_GrannyFreeBuilderResult@4
_GrannyFreeCompletedModelControls@4
_GrannyFreeControl@4
_GrannyFreeControlIfComplete@4
_GrannyFreeControlOnceUnused@4
_GrannyFreeFile@4
_GrannyFreeFileSection@8
_GrannyFreeLocalPose@4
_GrannyFreeMemoryArena@4
_GrannyFreeMeshBinding@4
_GrannyFreeMeshDeformer@4
_GrannyFreeModelInstance@4
_GrannyFreeTrackMask@4
_GrannyFreeWorldPose@4
_GrannyGetAllocationInformation@8
_GrannyGetAllocator@8
_GrannyGetAttachmentOffset@20
_GrannyGetCameraBack@8
_GrannyGetCameraDown@8
_GrannyGetCameraForward@8
_GrannyGetCameraLeft@8
_GrannyGetCameraLocation@8
_GrannyGetCameraRelativePlanarBases@24
_GrannyGetCameraRight@8
_GrannyGetCameraUp@8
_GrannyGetCompressedBytesPaddingSize@4
_GrannyGetControlClampedLocalClock@4
_GrannyGetControlClock@4
_GrannyGetControlDuration@4
_GrannyGetControlDurationLeft@4
_GrannyGetControlEaseCurveMultiplier@4
_GrannyGetControlEffectiveWeight@4
_GrannyGetControlFromBinding@4
_GrannyGetControlLocalDuration@4
_GrannyGetControlLoopCount@4
_GrannyGetControlLoopIndex@4
_GrannyGetControlLoopState@12
_GrannyGetControlRawLocalClock@4
_GrannyGetControlSpeed@4
_GrannyGetControlUserDataArray@4
_GrannyGetControlWeight@4
_GrannyGetConvertedTreeSize@12
_GrannyGetCounterCount@0
_GrannyGetCounterResults@8
_GrannyGetDataTreeFromFile@4
_GrannyGetDefaultFileReaderOpenCallback@0
_GrannyGetFileInfo@4
_GrannyGetFileTypeTag@4
_GrannyGetGrannyHeadBezier@4
_GrannyGetGrannyHeadBezierCount@0
_GrannyGetGrannyHeadWidthOverHeight@0
_GrannyGetGRNSectionArray@4
_GrannyGetIGCInfo@4
_GrannyGetLocalPoseBoneCount@4
_GrannyGetLocalPoseFillThreshold@4
_GrannyGetLocalPoseTransform@8
_GrannyGetLogCallback@0
_GrannyGetMappedString@8
_GrannyGetMaterialTextureByType@8
_GrannyGetMemberArrayWidth@4
_GrannyGetMemberCTypeName@4
_GrannyGetMemberMarshalling@4
_GrannyGetMemberTypeName@4
_GrannyGetMemberTypeSize@4
_GrannyGetMemberUnitSize@4
_GrannyGetMeshBinding4x4ArraySize@8
_GrannyGetMeshBindingBoneCount@4
_GrannyGetMeshBindingFromBoneIndices@4
_GrannyGetMeshBindingToBoneIndices@4
_GrannyGetMeshBytesPerIndex@4
_GrannyGetMeshIndexCount@4
_GrannyGetMeshIndices@4
_GrannyGetMeshTriangleGroupCount@4
_GrannyGetMeshTriangleGroups@4
_GrannyGetMeshVertexCount@4
_GrannyGetMeshVertexType@4
_GrannyGetMeshVertices@4
_GrannyGetModelInitialPlacement4x4@8
_GrannyGetModelInstanceFromBinding@4
_GrannyGetModelUserDataArray@4
_GrannyGetMostLikelyPhysicalAspectRatio@8
_GrannyGetMostSeriousMessage@0
_GrannyGetMostSeriousMessageType@0
_GrannyGetObjectMarshalling@4
_GrannyGetOrientationSamples@8
_GrannyGetPickingRay@28
_GrannyGetPositionSamples@8
_GrannyGetRawImageSize@16
_GrannyGetRecommendedPixelLayout@8
_GrannyGetResultingCoincidentVertexMap@4
_GrannyGetResultingLocalPoseSize@4
_GrannyGetResultingMeshBindingSize@12
_GrannyGetResultingSkeletonSize@4
_GrannyGetResultingStringTableSize@4
_GrannyGetResultingTextureSize@4
_GrannyGetResultingTopologySize@4
_GrannyGetResultingTrackGroupSize@4
_GrannyGetResultingVariantObjectSize@4
_GrannyGetResultingVariantTypeSize@4
_GrannyGetResultingVertexCount@4
_GrannyGetResultingVertexDataSize@4
_GrannyGetResultingVertexToTriangleMap@4
_GrannyGetResultingWorldPoseSize@4
_GrannyGetS3TCImageSize@12
_GrannyGetS3TCPixelLayout@4
_GrannyGetS3TCTextureFormatName@4
_GrannyGetScaleShearSamples@8
_GrannyGetSecondsElapsed@8
_GrannyGetSingleVertex@16
_GrannyGetSourceModel@4
_GrannyGetSourceSkeleton@4
_GrannyGetSystemSeconds@0
_GrannyGetTextureEncodingName@4
_GrannyGetTextureTypeName@4
_GrannyGetTotalObjectSize@4
_GrannyGetTotalTypeSize@4
_GrannyGetTrackGroupInitialPlacement4x4@8
_GrannyGetTrackInitialTransform@8
_GrannyGetTrackMaskBoneWeight@8
_GrannyGetTransformDeterminant@4
_GrannyGetTypeTableCount@4
_GrannyGetTypeTableFor@4
_GrannyGetVersion@16
_GrannyGetVersionString@0
_GrannyGetVertexBoneCount@4
_GrannyGetVertexChannelCount@4
_GrannyGetVertexDiffuseColorName@8
_GrannyGetVertexSpecularColorName@8
_GrannyGetVertexTextureCoordinatesName@8
_GrannyGetWorldMatrixFromLocalPose@20
_GrannyGetWorldPose4x4@8
_GrannyGetWorldPose4x4Array@4
_GrannyGetWorldPoseBoneCount@4
_GrannyGetWorldPoseComposite4x4@8
_GrannyGetWorldPoseComposite4x4Array@4
_GrannyGetWriterPosition@4
_GrannyGRNFixUp@16
_GrannyGRNMarshall@16
_GrannyIKUpdate@32
_GrannyInitializeDefaultCamera@4
_GrannyInitializeFileReader@20
_GrannyInPlaceSimilarityTransform@24
_GrannyInPlaceSimilarityTransform4x3@16
_GrannyInPlaceSimilarityTransformOrientation@12
_GrannyInPlaceSimilarityTransformPosition@12
_GrannyInPlaceSimilarityTransformScaleShear@12
_GrannyInstantiateModel@4
_GrannyInvertTrackMask@4
_GrannyInvertTriTopologyWinding@4
_GrannyIsGrannyFile@12
_GrannyIsMixedMarshalling@4
_GrannyIsSpatialVertexMember@4
_GrannyKnotsAreReducible@36
_GrannyLogging@0
_GrannyMakeEmptyDataTypeMember@8
_GrannyMakeEmptyDataTypeObject@8
_GrannyMakeIdentity@4
_GrannyMapString@8
_GrannyMarkFileFixup@16
_GrannyMarkFileRootObject@12
_GrannyMarkMarshallingFixup@16
_GrannyMatrixEqualsQuaternion3x3@8
_GrannyMemberHasPointers@4
_GrannyMemoryArenaPush@8
_GrannyMergeSingleObject@16
_GrannyMeshBindingIsTransferred@4
_GrannyMeshIsRigid@4
_GrannyModelControlsBegin@4
_GrannyModelControlsEnd@4
_GrannyModelControlsNext@4
_GrannyMoveCameraRelative@16
_GrannyMultiply@12
_GrannyNewFileWriter@8
_GrannyNewLocalPose@4
_GrannyNewLocalPoseInPlace@8
_GrannyNewMemoryArena@0
_GrannyNewMeshBinding@12
_GrannyNewMeshBindingInPlace@16
_GrannyNewMeshDeformer@12
_GrannyNewTrackMask@8
_GrannyNewWorldPose@4
_GrannyNewWorldPoseInPlace@8
_GrannyNextAllocation@4
_GrannyOffsetFileLocation@12
_GrannyOneNormalizeWeights@12
_GrannyPixelLayoutHasAlpha@4
_GrannyPixelLayoutsAreEqual@8
_GrannyPlayControlledAnimation@12
_GrannyPlayControlledPose@20
_GrannyPolarDecompose@16
_GrannyPostMultiplyBy@8
_GrannyPredictWriterAlignment@4
_GrannyPreMultiplyBy@8
_GrannyPushSampledFrame@4
_GrannyPushScalarTrack@24
_GrannyPushTextTrack@4
_GrannyPushTransformTrack@4
_GrannyPushTriangle@4
_GrannyPushVertex@4
_GrannyQuaternionEqualsMatrix3x3@8
_GrannyRayIntersectsBox@20
_GrannyRayIntersectsBoxAt@24
_GrannyRayIntersectsPlaneAt@20
_GrannyRayIntersectsSphere@16
_GrannyRayIntersectsSphereAt@24
_GrannyRayIntersectsTriangleAt@24
_GrannyReadEntireFile@4
_GrannyReadEntireFileFromMemory@8
_GrannyReadEntireFileFromReader@4
_GrannyReadFileSection@12
_GrannyReadPartialFileFromReader@4
_GrannyRecenterAllControlClocks@4
_GrannyRemapTopologyMaterials@12
_GrannyRemoveTrackInitialTransform@4
_GrannyResetCounterPeaks@0
_GrannyResetCounters@0
_GrannyReverseSection@16
_GrannyReverseTypeArray@12
_GrannySampleBSpline@24
_GrannySampleBSpline0x1@16
_GrannySampleBSpline0x3@16
_GrannySampleBSpline0x4@16
_GrannySampleBSpline0x9@16
_GrannySampleBSpline1x1@16
_GrannySampleBSpline1x3@16
_GrannySampleBSpline1x4n@16
_GrannySampleBSpline1x9@16
_GrannySampleBSpline2x1@16
_GrannySampleBSpline2x3@16
_GrannySampleBSpline2x4n@16
_GrannySampleBSpline2x9@16
_GrannySampleBSpline3x1@16
_GrannySampleBSpline3x3@16
_GrannySampleBSpline3x4n@16
_GrannySampleBSpline3x9@16
_GrannySampleModelAnimations@16
_GrannyScaleImage@36
_GrannySeekWriterFromCurrentPosition@8
_GrannySeekWriterFromEnd@8
_GrannySeekWriterFromStart@8
_GrannySetAllocator@8
_GrannySetBinormal@20
_GrannySetBinormalTolerance@8
_GrannySetBoneParent@12
_GrannySetCameraAspectRatios@24
_GrannySetChannel@16
_GrannySetChannelTolerance@12
_GrannySetControlActive@8
_GrannySetControlClock@8
_GrannySetControlClockOnly@8
_GrannySetControlEaseIn@8
_GrannySetControlEaseInCurve@28
_GrannySetControlEaseOut@8
_GrannySetControlEaseOutCurve@28
_GrannySetControlLoopCount@8
_GrannySetControlLoopIndex@8
_GrannySetControlRawLocalClock@8
_GrannySetControlSpeed@8
_GrannySetControlWeight@8
_GrannySetDefaultFileReaderOpenCallback@4
_GrannySetFileDataTreeFlags@8
_GrannySetFileSectionFormat@16
_GrannySetFileSectionForObject@12
_GrannySetFileSectionForObjectsOfType@12
_GrannySetImageScalingFilter@12
_GrannySetLocalPoseFillThreshold@8
_GrannySetLogCallback@4
_GrannySetLogFileName@8
_GrannySetMaterial@8
_GrannySetModelClock@8
_GrannySetNormal@20
_GrannySetNormalTolerance@8
_GrannySetPosition@16
_GrannySetStockBGRASpecification@20
_GrannySetStockRGBASpecification@20
_GrannySetStockSpecification@12
_GrannySetTangent@20
_GrannySetTangentBinormalCross@20
_GrannySetTangentBinormalCrossTolerance@8
_GrannySetTangentTolerance@8
_GrannySetTextTrackName@8
_GrannySetTrackGroupAccumulation@12
_GrannySetTrackGroupBasisTransform@16
_GrannySetTrackGroupModelMask@12
_GrannySetTrackGroupTarget@12
_GrannySetTrackGroupTrackMask@12
_GrannySetTrackMaskBoneWeight@12
_GrannySetTransform@16
_GrannySetTransformSample@20
_GrannySetTransformTrackName@8
_GrannySetTransformTrackOrientation@20
_GrannySetTransformTrackPosition@20
_GrannySetTransformTrackScaleShear@20
_GrannySetTransformWithIdentityCheck@16
_GrannySetVertexIndex@12
_GrannySimilarityTransform@16
_GrannySimilarityTransformCurve3@20
_GrannySimilarityTransformCurve3x3@20
_GrannySimilarityTransformCurve4@20
_GrannySimilarityTransformTrackGroup@16
_GrannySleepForSeconds@4
_GrannyStepPeriodicLoop@16
_GrannySwapRGBAToBGRA@4
_GrannyTextureHasAlpha@4
_GrannyTransformAnimation@16
_GrannyTransformBoundingBox@16
_GrannyTransformCurve3@12
_GrannyTransformCurve3x3@12
_GrannyTransformCurve4@12
_GrannyTransformFile@16
_GrannyTransformMesh@16
_GrannyTransformModel@16
_GrannyTransformPoint@12
_GrannyTransformPointInPlace@8
_GrannyTransformSkeleton@16
_GrannyTransformTrackHasUncompressedCurves@4
_GrannyTransformVector@12
_GrannyTransformVectorInPlace@8
_GrannyTransformVectorInPlaceTransposed@8
_GrannyTransformVertices@24
_GrannyTypeHasPointers@4
_GrannyUnlinkFileReader@4
_GrannyUpdateModelMatrix@16
_GrannyVersionsMatch_@16
_GrannyWindowSpaceToWorldSpace@20
_GrannyWorldSpaceToWindowSpace@20
_GrannyWrite@12
_GrannyWriteDataTreeToFile@16
_GrannyWriteDataTreeToFileBuilder@8
_GrannyWriteFileChunk@20
_GrannyWriterIsCRCing@4
_GrannyZeroPeriodicLoop@4
_GrannyZeroTransform@4
GrannyAnimationType
GrannyArtToolInfoType
GrannyBGR555PixelFormat
GrannyBGR565PixelFormat
GrannyBGR888PixelFormat
GrannyBGRA4444PixelFormat
GrannyBGRA5551PixelFormat
GrannyBGRA8888PixelFormat
GrannyBoneBindingType
GrannyBoneType
GrannyCameraInfoType
GrannyCurveType
GrannyEmptyType
GrannyExporterInfoType
GrannyFileInfoType
GrannyGRNFileMV
GrannyIdentityTrackMask
GrannyIGCFrameType
GrannyIGCInfoType
GrannyIGCMaterialType
GrannyIGCMeshKeyType
GrannyIGCTextureType
GrannyIGCVertexType
GrannyInt16Type
GrannyInt32Type
GrannyLightInfoType
GrannyMaterialBindingType
GrannyMaterialMapType
GrannyMaterialType
GrannyMeshType
GrannyModelMeshBindingType
GrannyModelType
GrannyMorphTargetType
GrannyNullTrackMask
GrannyP3VertexType
GrannyPeriodicLoopType
GrannyPixelLayoutType
GrannyPN33VertexType
GrannyPNT332VertexType
GrannyPWN313VertexType
GrannyPWN323VertexType
GrannyPWN343VertexType
GrannyPWNT3132VertexType
GrannyPWNT3232VertexType
GrannyPWNT3432VertexType
GrannyReal32Type
GrannyReversedGRNFileMV
GrannyRGB555PixelFormat
GrannyRGB565PixelFormat
GrannyRGB888PixelFormat
GrannyRGBA4444PixelFormat
GrannyRGBA5551PixelFormat
GrannyRGBA8888PixelFormat
GrannyScalarTrackType
GrannySkeletonType
GrannyStringTableType
GrannyStringType
GrannyTextTrackEntryType
GrannyTextTrackType
GrannyTextureImageType
GrannyTextureMIPLevelType
GrannyTextureType
GrannyTrackGroupType
GrannyTransformTrackType
GrannyTransformType
GrannyTriAnnotationSetType
GrannyTriMaterialGroupType
GrannyTriTopologyType
GrannyUInt32Type
GrannyUInt8Type
GrannyVertexAnnotationSetType
GrannyVertexDataType
GrannyVertexWeightArraysType

granny2.dll

Granny by RAD Game Tools

Remove granny2.dll
Version:   2.6.0.14
MD5:   98e05a757e8121becbe6273479beeff1
SHA1:   09305df3e663335843bf717260aae6a839981b6d
SHA256:   94d56fd7e9ef8adde51425da339722a584e28e71235bc8a89d8175c2276050fd

Overview

granny2.dll is loaded as dynamic link library that runs in the context of a process. It is installed with a couple of know programs including Medieval II: Total War published by The Creative Assembly, Stronghold 2 from Firefly Studios Ltd and Stronghold 2 by Firefly Studios Ltd.

DetailsDetails

File name:granny2.dll
Publisher:RAD Game Tools, Inc.
Product name:Granny
Typical file path:C:\rebirthro\granny2.dll
File version:2.6.0.14
Size:439.55 KB (450,103 bytes)
Digital DNA
PE subsystem:Windows GUI
File packed:No
.NET CLR:No
More details

ResourcesPrograms

The following programs will install this file
Activision
5% remove
Call of Duty 4: Modern Warfare is a first-person shooter video game, developed by Infinity Ward and published by Activision. As opposed to earlier games in the Call of Duty series, the game features modern equipment and new features, many exclusive to the multiplayer part of the game, such as "killstreaks"; killing a number of enemies without the player dying in between kills allows access to various assets including airstrikes and heli...
AWE Games
4% remove
AWE Games
8% remove
Ely Soto (Tornnight)
5% remove
Firefly Studios Ltd
2% remove
Stronghold 2 is a real time strategy computer game.
Firefly Studios Ltd
6% remove
Stronghold Legends is a castle-based real-time strategy game.
Firefly Studios Ltd
2% remove
Play the ultimate castle simulation in Stronghold 2 Deluxe. Expand yourlands and build and fortify your citadel. Entertain with jousts lavish feastsand tournaments or rule with an iron fist and dispense medieval justice to youroverworked and slovenly peasants. Stronghold 2 is an accurate amazing anddynamic depiction of siege-warfare and castle-life ever portrayed.New Features More Maps Additional Opponents Additional Historical Castle...
Firefly Studios Ltd
7% remove
To coincide with the release of the Stronghold Collection box set, we are releasing an all new bonus pack for Stronghold Legends as an exclusive download for all our site members. Click read more to find out what's included and download the pack. 2 new King of the Hill maps as well as 2 more Capture the Flag maps. 6 brand new deathmatch/skirmish maps for various numbers of players and play styles.
Firefly Studios Ltd
1% remove
Firefly Studios in collaboration with Firaxis Games are delighted to announce CivCity: Rome, a new city building strategy game inspired by the world of Sid Meier's Civilization. CivCity: Rome will be the most detailed depiction of Roman life ever created allowing the player to build Rome from a small settlement on the banks of the Tiber River to become the most glorious city in the known world.
Firefly Studios Ltd
6% remove
The player manages various cities of the Roman Empire by strategic placement of buildings. Making sure that each neighborhood has access to all the commodities it needs is the primary challenge.
Firefly Studios Ltd
3% remove
for BiGTORRENT.ORG
2% remove
GOG.com
4% remove
JoWooD
5% remove
Agatha Christie - Mysteries is a PC video game published by JoWooD Entertainment, now Nordic Games.
R.G. Mechanics, Panky
8% remove
RePack by Raz0r 15/02/2013
6% remove
Rockstar Games
1% remove
SEGA
11% remove
Medieval II: Total War is a game of turn-based strategic rounds and real-time tactically-oriented battles. Similar to previous titles of the Total War series, the game consists of two modes of play: battles and single-player campaign. Battles can be played in multiplayer, in user-defined scenarios, or in historical scenarios which simulate real battles such as the Battle of Arsuf or the Battle of Agincourt. Battles are also featured in ...
SEGA
3% remove
Medieval II: Total War is a truly epic strategy game that puts you in charge of one of the powers of the middle ages, allowing you to lead your soldiers on the field of battle, as well as plan the expansion of your empire across the Old World. Unlike most other strategy games, Total War games separate the action of battle from managing your empire's affairs. These are the battle and campaign sides of the game respectively. Medieval I...
SEGA
18% remove
Medieval II: Total War is a truly epic strategy game that puts you in charge of one of the powers of the middle ages, allowing you to lead your soldiers on the field of battle, as well as plan the expansion of your empire across the Old World. Unlike most other strategy games, Total War games separate the action of battle from managing your empire's affairs. These are the battle and campaign sides of the game respectively. Medieval I...

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 7 Ultimate 50.00%
Windows 8 50.00%

Distribution by countryDistribution by country

Malaysia installs about 50.00% of Granny.

OEM distributionDistribution by PC manufacturer

PC Manufacturerdistribution
Hewlett-Packard 100.00%
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