Import table
kernel32.dll
CompareStringW, CompareStringA, ReadFile, SetEndOfFile, HeapSize, GetLocaleInfoA, GetStringTypeW, GetStringTypeA, LCMapStringW, LCMapStringA, GetTimeZoneInformation, FlushFileBuffers, SetStdHandle, OutputDebugStringA, LocalFree, GetLastError, FormatMessageA, InitializeCriticalSection, LeaveCriticalSection, EnterCriticalSection, GetCurrentDirectoryA, DeleteCriticalSection, DeleteFileA, WaitForSingleObject, Sleep, ExitThread, CloseHandle, CreateThread, TerminateProcess, GetProcessId, GetModuleFileNameA, GetModuleHandleA, GetCurrentProcessId, OpenProcess, GetExitCodeProcess, CreateProcessA, HeapFree, HeapAlloc, FindClose, FileTimeToSystemTime, FileTimeToLocalFileTime, GetDriveTypeA, FindFirstFileA, GetCurrentThreadId, GetCommandLineA, GetVersionExA, GetProcessHeap, GetCurrentProcess, UnhandledExceptionFilter, SetUnhandledExceptionFilter, IsDebuggerPresent, HeapDestroy, HeapCreate, VirtualFree, SetEnvironmentVariableA, VirtualAlloc, HeapReAlloc, GetProcAddress, ExitProcess, WriteFile, GetStdHandle, RtlUnwind, WideCharToMultiByte, GetConsoleCP, GetConsoleMode, GetFullPathNameA, GetCPInfo, InterlockedIncrement, InterlockedDecrement, GetACP, GetOEMCP, IsValidCodePage, TlsGetValue, TlsAlloc, TlsSetValue, TlsFree, SetLastError, SetHandleCount, GetFileType, GetStartupInfoA, FreeEnvironmentStringsA, GetEnvironmentStrings, FreeEnvironmentStringsW, GetEnvironmentStringsW, QueryPerformanceCounter, GetTickCount, GetSystemTimeAsFileTime, SetFilePointer, LoadLibraryA, CreateFileA, WriteConsoleA, GetConsoleOutputCP, WriteConsoleW, MultiByteToWideChar
psapi.dll
EnumProcesses, EnumProcessModules, GetModuleBaseNameA
winmm.dll
timeGetTime
Export table
Maestro_ErrorToString
Maestro_GetElapsedSeconds
Maestro_Init
Maestro_MessageTypeToString
Maestro_ProcessTypeToString
Maestro_Remove
MaestroClient_Create
MaestroClient_Delete
MaestroClient_GetHeartbeatActive
MaestroClient_SendMessage
MaestroClient_SetHeartbeatActive
MaestroClient_SetMessageArrivedCallback
MaestroClient_Start
MaestroGameController_AreProcessesHung
MaestroGameController_GetHeartbeatActive
MaestroGameController_Init
MaestroGameController_KillProcesses
MaestroGameController_Remove
MaestroGameController_SendChatMessage
MaestroGameController_SendGameAbandonedMessage
MaestroGameController_SendGameConnectedToServerMessage
MaestroGameController_SendGameLaunchedMessage
MaestroGameController_SendGameVersionMismatchMessage
MaestroGameController_SendShutdownMessage
MaestroGameController_SetExitCallback
MaestroGameController_SetHeartbeatActive
MaestroGameController_SetReceiveChatMessageCallback
MaestroGameController_Start
MaestroMessageAgent_Create
MaestroMessageAgent_Delete
MaestroMessageAgent_GetHeartbeatActive
MaestroMessageAgent_GetIsRunning
MaestroMessageAgent_SendMessage
MaestroMessageAgent_SetHeartbeatActive
MaestroMessageAgent_SetMessageArrivedCallback
MaestroMessageAgent_Start
MaestroProcessHelper_AllFilesExist
MaestroProcessHelper_GetProcessPathForProcessType
MaestroProcessHelper_Init
MaestroProcessHelper_IsProcessRunning
MaestroProcessHelper_KillProcess
MaestroProcessHelper_KillProcessByName
MaestroProcessHelper_Remove
MaestroProcessHelper_StartProcess
MaestroProcessHelper_StopProcess
MaestroServer_Create
MaestroServer_Delete
MaestroServer_SendMessageToAllClients
MaestroServer_SetMessageArrivedCallback
MaestroServer_Start
MaestroServerController_Init
MaestroServerController_ProcessEvents
MaestroServerController_RegisterHwnd
MaestroServerController_Remove
MaestroServerController_SetErrorMessageCallback
MaestroServerController_SetExitCallback
MaestroServerController_Start
MaestroServerController_StartArgs
MaestroServerController_StartArgsExplicit
MaestroServerController_Stop
MaestroServerController_VerifyAllNeededFilesExist