Should I block it?

No, this file is 100% safe to run.

VersionsAdditional versions

1.0.0.2042 8.33%
1.0.0.1560 8.33%
1.0.0.1560 8.33%
1.0.0.1275 8.33%
1.0.0.988 66.67%

Relationships


PE structurePE file structure

Show functions
Import table
d3d9.dll
Direct3DCreate9, D3DPERF_SetMarker, D3DPERF_EndEvent, D3DPERF_GetStatus, D3DPERF_BeginEvent
gdi32.dll
GetDeviceCaps
kernel32.dll
GetCommandLineA, CloseHandle, CreateFileW, GetVersion, GetLastError, SetLastError, GetCurrentThreadId, GetCurrentProcessId, TlsFree, TlsSetValue, LocalAlloc, TlsAlloc, LocalFree, TlsGetValue, Sleep, GetModuleHandleW, GetProcAddress, WriteConsoleW, SetStdHandle, GetStringTypeW, MultiByteToWideChar, LCMapStringW, GetConsoleMode, GetConsoleCP, SetFilePointer, LoadLibraryW, HeapReAlloc, EnterCriticalSection, LeaveCriticalSection, GetModuleFileNameW, WriteFile, FreeLibrary, InterlockedExchange, LoadLibraryA, RaiseException, UnhandledExceptionFilter, SetUnhandledExceptionFilter, IsDebuggerPresent, EncodePointer, DecodePointer, TerminateProcess, GetCurrentProcess, RtlUnwind, FlushFileBuffers, IsProcessorFeaturePresent, HeapFree, HeapAlloc, HeapSize, ExitProcess, InterlockedIncrement, InterlockedDecrement, SetHandleCount, GetStdHandle, InitializeCriticalSectionAndSpinCount, GetFileType, GetStartupInfoW, DeleteCriticalSection, GetModuleFileNameA, FreeEnvironmentStringsW, WideCharToMultiByte, GetEnvironmentStringsW, HeapCreate, HeapDestroy, QueryPerformanceCounter, GetTickCount, GetSystemTimeAsFileTime, GetCPInfo, GetACP, GetOEMCP, IsValidCodePage
user32.dll
SetPropW, GetPropW, GetClientRect, CallWindowProcW, GetWindowThreadProcessId, DestroyWindow, RemovePropW, IsWindow, CreateWindowExW, SetWindowLongW, GetDC, InvalidateRect, ReleaseDC
Export table
eglBindAPI
eglBindTexImage
eglChooseConfig
eglCopyBuffers
eglCreateContext
eglCreatePbufferFromClientBuffer
eglCreatePbufferSurface
eglCreatePixmapSurface
eglCreateWindowSurface
eglDestroyContext
eglDestroySurface
eglGetConfigAttrib
eglGetConfigs
eglGetCurrentContext
eglGetCurrentDisplay
eglGetCurrentSurface
eglGetDisplay
eglGetError
eglGetProcAddress
eglInitialize
eglMakeCurrent
eglQueryAPI
eglQueryContext
eglQueryString
eglQuerySurface
eglReleaseTexImage
eglReleaseThread
eglSurfaceAttrib
eglSwapBuffers
eglSwapInterval
eglTerminate
eglWaitClient
eglWaitGL
eglWaitNative

libEGL.dll

ANGLE libEGL Dynamic Link Library by Beijing Beijiashidai Technology Co. (Signed)

Remove libEGL.dll
Version:   1.0.0.1275
MD5:   8e680d1bc7f3d277ee50828029327b11
SHA1:   8e8957a2027c906a60f17db7e6c08cccbabbd5a1

Overview

libegl.dll is loaded as dynamic link library that runs in the context of a process. The file is digitally signed by Beijing Beijiashidai Technology Co. which was issued by the VeriSign certificate authority (CA).

DetailsDetails

File name:libegl.dll
Product name:ANGLE libEGL Dynamic Link Library
Typical file path:C:\Documents and Settings\user\Application data\maplestudio\chromeplus\application\2.0.5.21\libegl.dll
File version:1.0.0.1275
Size:121.9 KB (124,824 bytes)
Certificate
Issued to:Beijing Beijiashidai Technology Co.
Authority (CA):VeriSign
Digital DNA
PE subsystem:Windows Console
File packed:No
.NET CLR:No
More details

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 8 Pro with Media Center 16.67%
Windows 7 Home Premium 16.67%
Windows 8 Pro 16.67%
Microsoft Windows XP 16.67%
Windows 8.1 Single Language 8.33%
Windows 8 8.33%
Windows Vista Business 8.33%
Windows 7 Ultimate 8.33%

Distribution by countryDistribution by country

United States installs about 33.33% of ANGLE libEGL Dynamic Link Library.

OEM distributionDistribution by PC manufacturer

PC Manufacturerdistribution
Hewlett-Packard 37.50%
Acer 25.00%
Dell 25.00%
GIGABYTE 12.50%
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