Should I block it?

No, this file is 100% safe to run.

VersionsAdditional versions

3.2.4.1 50.00%
3.2.0.1 50.00%

Relationships


PE structurePE file structure

Show functions
Import table
kernel32.dll
InterlockedCompareExchange, InterlockedExchange, InterlockedIncrement, InterlockedDecrement, MapViewOfFile, CreateFileMappingA, OpenFileMappingA, CloseHandle, UnmapViewOfFile, LoadLibraryA, GetProcAddress, FreeLibrary, InitializeCriticalSection, DeleteCriticalSection, EnterCriticalSection, TryEnterCriticalSection, LeaveCriticalSection, GetCurrentThread, GetCurrentThreadId, OutputDebugStringA, InitializeSListHead, InterlockedPushEntrySList, InterlockedPopEntrySList, InterlockedFlushSList, CreateEventA, ResetEvent, SetEvent, WaitForSingleObject, CreateThread, ExitThread, TerminateThread, Sleep, SwitchToThread, SetThreadAffinityMask, RaiseException, SetThreadPriority, GetThreadPriority, TlsAlloc, TlsFree, TlsGetValue, TlsSetValue, QueryPerformanceCounter, QueryPerformanceFrequency, CompareStringW, CompareStringA, CreateFileA, GetTimeZoneInformation, FlushFileBuffers, WriteConsoleW, GetConsoleOutputCP, WriteConsoleA, SetStdHandle, LCMapStringW, LCMapStringA, GetStringTypeW, MultiByteToWideChar, GetStringTypeA, IsValidLocale, EnumSystemLocalesA, GetUserDefaultLCID, GetDateFormatA, GetTimeFormatA, HeapSize, InitializeCriticalSectionAndSpinCount, GetConsoleMode, GetConsoleCP, GetCommandLineA, UnhandledExceptionFilter, SetUnhandledExceptionFilter, WriteFile, GetStdHandle, GetModuleFileNameA, GetModuleHandleW, SetLastError, GetLastError, HeapFree, TerminateProcess, GetCurrentProcess, IsDebuggerPresent, GetModuleHandleA, SetConsoleCtrlHandler, RtlUnwind, VirtualQuery, SetHandleCount, GetFileType, GetStartupInfoA, ExitProcess, FreeEnvironmentStringsA, GetEnvironmentStrings, FreeEnvironmentStringsW, WideCharToMultiByte, GetEnvironmentStringsW, HeapCreate, HeapDestroy, VirtualFree, GetTickCount, GetCurrentProcessId, GetSystemTimeAsFileTime, HeapAlloc, FatalAppExitA, GetCPInfo, GetACP, GetOEMCP, IsValidCodePage, GetLocaleInfoW, GetLocaleInfoA, VirtualAlloc, HeapReAlloc, SetFilePointer, SetEnvironmentVariableA
ws2_32.dll
WSASendDisconnect
Export table
PxCreateFoundation
PxCreateUserReferences
PxGetFoundation
ReadFloatBuffer
ReadHeader
ReadWordBuffer
WriteChunk
WriteDword
WriteFloat
WriteFloatBuffer
WriteHeader
WriteWord
WriteWordBuffer

PhysX3Common_x86.dll

PhysX by FUNCOM OSLO (Signed)

Remove PhysX3Common_x86.dll
Version:   3.2.0.1
MD5:   eac923aa920bc6e3d65aa70727bfda37
SHA1:   84a0f5e11ea1539fb207d8c2eda3c46d035ede42
SHA256:   dd441ededdd3fa9996bfe0057dbe2e98a3da393d90396e21734d829ed1cb278f

Overview

physx3common_x86.dll is loaded as dynamic link library that runs in the context of a process. It is installed with a couple of know programs including The Secret World published by Funcom, The Secret World from Funcom and The Secret World by Funcom. The file is digitally signed by FUNCOM OSLO which was issued by the VeriSign certificate authority (CA).

DetailsDetails

File name:physx3common_x86.dll
Publisher:NVIDIA Corporation
Product name:PhysX
Description:PhysX3Common 32bit Dynamic Link Library
Typical file path:C:\Program Files\funcom\the secret world\physx3common_x86.dll
File version:3.2.0.1
Size:1.73 MB (1,813,608 bytes)
Certificate
Issued to:FUNCOM OSLO
Authority (CA):VeriSign
Effective date:Thursday, October 27, 2011
Expiration date:Saturday, October 27, 2012
Digital DNA
File packed:No
.NET CLR:No
More details

ResourcesPrograms

The following programs will install this file
Funcom
1% remove
Funcom
1% remove

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Microsoft Windows XP 50.00%
Windows 7 Ultimate 50.00%

Distribution by countryDistribution by country

Brazil installs about 50.00% of PhysX.
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