Should I block it?

No, this file is 100% safe to run.

VersionsAdditional versions

1.0.0.252 7.14%
1.0.0.228 7.14%
1.0.0.228 28.57%
1.0.0.228 7.14%
1.0.0.228 14.29%
1.0.0.228 7.14%
1.0.0.228 28.57%

Relationships

Child process
Related files

PE structurePE file structure

Show functions
Import table
advapi32.dll
RegOpenKeyExA, RegSetValueExA, RegCreateKeyExA, RegQueryValueExW, RegOpenKeyExW, RegCloseKey, SetNamedSecurityInfoA, InitializeAcl, RegQueryValueExA
gdi32.dll
SelectObject, CreateCompatibleDC, GetObjectA, DeleteObject, CreateDIBSection, DeleteDC
kernel32.dll
InterlockedCompareExchange, InterlockedExchange, CreateEventA, CreateThread, SetEvent, WaitForSingleObject, TerminateThread, CloseHandle, CreateNamedPipeA, ResetEvent, ConnectNamedPipe, GetLastError, WaitForMultipleObjects, EnterCriticalSection, LeaveCriticalSection, InitializeCriticalSection, DeleteCriticalSection, WriteFile, ReadFile, GetOverlappedResult, FlushFileBuffers, DisconnectNamedPipe, CreateWaitableTimerA, GetModuleHandleA, SetWaitableTimer, GetStartupInfoA, CopyFileA, Sleep, CreateProcessA, GetCommandLineA, CreateMutexA, GetLocalTime, OpenProcess, CancelIo, LoadLibraryA, GetSystemInfo, GetDiskFreeSpaceA, SetNamedPipeHandleState, WaitNamedPipeA, OutputDebugStringA, GetSystemDirectoryA, ExpandEnvironmentStringsA, GetTickCount, GetFileType, PeekNamedPipe, GetStdHandle, SetLastError, SleepEx, ReleaseSemaphore, CreateSemaphoreA, UnhandledExceptionFilter, SetUnhandledExceptionFilter, IsDebuggerPresent, QueryPerformanceCounter, GetSystemTimeAsFileTime, GetCurrentProcess, GetProcAddress, GetFileSize, GetFileAttributesExA, CreateFileA, MoveFileExA, GetFileAttributesA, RemoveDirectoryA, CreateDirectoryA, GetCurrentDirectoryA, SetCurrentDirectoryA, FindClose, FindNextFileA, FindFirstFileA, SetFileAttributesA, WideCharToMultiByte, MultiByteToWideChar, LocalFree, FormatMessageA, TerminateProcess, GetProcessId, GetCurrentProcessId, FreeLibrary, CreateProcessW, GetFileAttributesW, SetFileAttributesW, CreateDirectoryW, GetModuleFileNameW, GetSystemTime, GetCurrentThreadId, DeleteFileA, SetFilePointer, GetTempFileNameA, SystemTimeToFileTime
msvcp80.dll
DllMain
msvcr80.dll
DllMain
ole32.dll
CoTaskMemFree
psapi.dll
EnumProcesses, GetModuleFileNameExA, GetModuleBaseNameA, EnumProcessModules
shell32.dll
SHGetPathFromIDListW, SHGetSpecialFolderLocation
user32.dll
SendMessageA, DialogBoxParamA, EndDialog, GetDC, GetDlgItem, MessageBoxW, ReleaseDC, DestroyWindow, MonitorFromPoint, GetMonitorInfoA, UpdateLayeredWindow, SetWindowPos, DefWindowProcA, LoadCursorA, RegisterClassA, CreateWindowExA
wininet.dll
InternetGetLastResponseInfoA
winmm.dll
timeGetTime
ws2_32.dll
WSASocketA, WSAConnect, WSAAccept, WSARecv, WSAGetOverlappedResult, WSAEventSelect

rads_user_kernel.exe

PVP.net Patcher Kernel by Riot Games (Signed)

Remove rads_user_kernel.exe
Version:   1.0.0.228
MD5:   181af444730081c86e917cad31250880
SHA1:   e606a41173ab8770270773ef95696e89cd08a856
SHA256:   2ec9da2f4fa850fba0d8101a9b7ab60b67172f2f35d50f4ff40010fd4fd0493b

Overview

rads_user_kernel.exe executes as a process with the local user's privileges. It is installed with a couple of know programs including League of Legends published by Riot Games, League of Legends from Riot Games and League of Legends by Riot Games. The file is digitally signed by Riot Games which was issued by the VeriSign certificate authority (CA).

DetailsDetails

File name:rads_user_kernel.exe
Product name:PVP.net Patcher Kernel
Typical file path:C:\users\user\desktop\lolpbe\rads\system\rads_user_kernel.exe
File version:1.0.0.228
Size:1.24 MB (1,300,376 bytes)
Certificate
Issued to:Riot Games
Authority (CA):VeriSign
Digital DNA
PE subsystem:Windows GUI
File packed:No
Code language:Microsoft Visual C++ 8.0
.NET CLR:No
More details

ResourcesPrograms

The following programs will install this file
Riot Games
12% remove
League of Legends (LoL) is a multiplayer online battle arena video game developed and published by Riot Games for Microsoft Windows. Players are formed into 2 even teams of Champions, 3v3 or 5v5. League of Legends is a session-based game. Matchmaking occurs based on the average Elo ratings of each individual players, with slight proprietary adjustments. The game can currently be played in five different modes: Tutorial, Custom, Co-Op v...

ResourcesResource utilization

(Note: statistics below are averages based on a minimum sample size of 200 unique participants)
Averages
 
CPU
Total CPU:0.00001119%
0.028634%
Kernel CPU:0.00000560%
0.013761%
User CPU:0.00000560%
0.014873%
Kernel CPU time:936,006 ms/min
100,923,805ms/min
Memory
Private memory:4.16 MB
21.59 MB
Private (maximum):10.7 MB
Private (minimum):208 KB
Non-paged memory:4.16 MB
21.59 MB
Virtual memory:101.46 MB
140.96 MB
Virtual memory (peak):109.45 MB
169.69 MB
Working set:316 KB
18.61 MB
Working set (peak):10.7 MB
37.95 MB
Resource allocations
Threads:11
12
Handles:150
600
GUI GDI count:14
103
GUI GDI peak:27
142
GUI USER count:3
49
GUI USER peak:16
71

BehaviorsProcess properties

Integrety level:Medium
Platform:64-bit
Command line:"C:\riot games\league of legends\rads\system\rads_user_kernel.exe" updateandrun lol_launcher lollauncher.exe
Owner:User

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 7 Home Premium 42.86%
Windows 7 Ultimate 28.57%
Windows 7 Professional 14.29%
Windows 8.1 Pro 7.14%
Windows 8.1 7.14%

Distribution by countryDistribution by country

United States installs about 35.71% of PVP.net Patcher Kernel.

OEM distributionDistribution by PC manufacturer

PC Manufacturerdistribution
Sony 35.29%
Toshiba 23.53%
Dell 11.76%
Hewlett-Packard 11.76%
Acer 11.76%
Samsung 5.88%
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