Should I block it?

No, this file is 100% safe to run.

VersionsAdditional versions

01.55.77.96 20.00%
01.39.29.64 10.00%
01.33.85.19 50.00%
01.30.50.46 10.00%
01.14.66.23 10.00%

Relationships


PE structurePE file structure

Show functions
Import table
advapi32.dll
RegQueryValueExA, RegCloseKey, RegOpenKeyExA
kernel32.dll
FreeLibrary, GetModuleFileNameA, GetModuleHandleA, GetCommandLineA, MultiByteToWideChar, GetExitCodeProcess, OpenProcess, OutputDebugStringA, SetEnvironmentVariableA, LoadLibraryExW, LoadLibraryExA, CloseHandle, GetProcAddress, SetEndOfFile, WriteConsoleW, TerminateProcess, GetCurrentProcess, UnhandledExceptionFilter, SetUnhandledExceptionFilter, IsDebuggerPresent, RaiseException, RtlUnwind, GetLastError, HeapFree, HeapAlloc, EnterCriticalSection, LeaveCriticalSection, GetCurrentThreadId, GetVersionExA, GetProcessHeap, WriteFile, GetStdHandle, TlsGetValue, TlsAlloc, TlsSetValue, TlsFree, InterlockedIncrement, SetLastError, InterlockedDecrement, HeapDestroy, HeapCreate, VirtualFree, DeleteCriticalSection, VirtualAlloc, HeapReAlloc, ExitProcess, Sleep, HeapSize, SetHandleCount, GetFileType, GetStartupInfoA, GetCPInfo, GetACP, GetOEMCP, IsValidCodePage, WideCharToMultiByte, FreeEnvironmentStringsA, GetEnvironmentStrings, FreeEnvironmentStringsW, GetEnvironmentStringsW, QueryPerformanceCounter, GetTickCount, GetCurrentProcessId, GetSystemTimeAsFileTime, LoadLibraryA, GetLocaleInfoA, InitializeCriticalSection, SetStdHandle, GetConsoleCP, GetConsoleMode, FlushFileBuffers, ReadFile, CreateFileA, LCMapStringA, LCMapStringW, GetStringTypeA, GetStringTypeW, SetFilePointer, CompareStringA, CompareStringW, WriteConsoleA, GetConsoleOutputCP
shell32.dll
ShellExecuteA
Export table
g_pSteamClientGameServer
GetHSteamPipe
GetHSteamUser
Steam_GetHSteamUserCurrent
Steam_RegisterInterfaceFuncs
Steam_RunCallbacks
SteamAPI_GetHSteamPipe
SteamAPI_GetHSteamUser
SteamAPI_GetSteamInstallPath
SteamAPI_Init
SteamAPI_InitSafe
SteamAPI_IsSteamRunning
SteamAPI_RegisterCallback
SteamAPI_RegisterCallResult
SteamAPI_RestartAppIfNecessary
SteamAPI_RunCallbacks
SteamAPI_SetBreakpadAppID
SteamAPI_SetMiniDumpComment
SteamAPI_SetTryCatchCallbacks
SteamAPI_Shutdown
SteamAPI_UnregisterCallback
SteamAPI_UnregisterCallResult
SteamAPI_UseBreakpadCrashHandler
SteamAPI_WriteMiniDump
SteamApps
SteamClient
SteamContentServer
SteamContentServer_Init
SteamContentServer_RunCallbacks
SteamContentServer_Shutdown
SteamContentServerUtils
SteamFriends
SteamGameServer
SteamGameServer_BSecure
SteamGameServer_GetHSteamPipe
SteamGameServer_GetHSteamUser
SteamGameServer_GetIPCCallCount
SteamGameServer_GetSteamID
SteamGameServer_Init
SteamGameServer_InitSafe
SteamGameServer_RunCallbacks
SteamGameServer_Shutdown
SteamGameServerApps
SteamGameServerHTTP
SteamGameServerNetworking
SteamGameServerStats
SteamGameServerUtils
SteamHTTP
SteamMatchmaking
SteamMatchmakingServers
SteamNetworking
SteamRemoteStorage
SteamScreenshots
SteamUser
SteamUserStats
SteamUtils

steam_api.dll

Steam Client API by Valve (Signed)

Remove steam_api.dll
Version:   01.39.29.64
MD5:   662b58c2895a5c8f68031806a98cdb17
SHA1:   095c34ad8bdca16d369a9dd439ce1716f9949ce3
SHA256:   5a99bb108e1c5b18f379f6796408630a7eed23b522b5b9b635ebc77668f5642e

Overview

steam_api.dll is loaded as dynamic link library that runs in the context of a process. It is installed with a couple of know programs including Day of Defeat: Source published by Valve Corporation, Counter-Strike: Source from Valve Corporation and Counter-Strike: Source by Valve Corporation. The file is digitally signed by Valve which was issued by the VeriSign certificate authority (CA).

DetailsDetails

File name:steam_api.dll
Publisher:Valve Corporation
Product name:Steam Client API
Description:Steam Client API (buildbot_winslave04_steam_steam_rel_client_win32@winslave04)
Typical file path:C:\Program Files\steam\steamapps\common\dota 2 beta\bin\steam_api.dll
File version:01.39.29.64
Product version:01.00.00.01
Size:103.33 KB (105,808 bytes)
Certificate
Issued to:Valve
Authority (CA):VeriSign
Digital DNA
File packed:No
.NET CLR:No
More details

ResourcesPrograms

The following programs will install this file
Team Garry
19% remove
Garry's Mod is a sandbox physics game using a modified Source engine. Garry's Mod has been available on Valve's content delivery service, Steam. Garry's Mod used to require the user to own at least one game on Steam based on the Source engine. It is also commonly used for the creation and publishing of videos on YouTube. Garry's Mod was originally a modification for Valve's Half-Life 2, but was later made into a standalone Steam game. A...
Team Garry
9% remove
Garry's Mod is a sandbox physics game using a modified Source engine. Garry's Mod has been available on Valve's content delivery service, Steam. Garry's Mod used to require the user to own at least one game on Steam based on the Source engine. It is also commonly used for the creation and publishing of videos on YouTube. Garry's Mod was originally a modification for Valve's Half-Life 2, but was later made into a standalone Steam game. A...
Team Garry
1% remove
Garry's Mod is a sandbox physics game using a modified Source engine. Garry's Mod has been available on Valve's content delivery service, Steam. Garry's Mod used to require the user to own at least one game on Steam based on the Source engine. It is also commonly used for the creation and publishing of videos on YouTube. Garry's Mod was originally a modification for Valve's Half-Life 2, but was later made into a standalone Steam game. A...
Valve Corporation
7% remove
Day of Defeat: Source is a team-based first-person shooter multiplayer video game developed by Valve Corporation. Set in World War II, the game is an updated version of Day of Defeat, moving from the GoldSrc engine used by its predecessor to the Source engine. Day of Defeat: Source is set in World War II, specifically the European Theatre in the year 1944. Players choose to join the forces of either the United States Army or the German ...
Valve Corporation
8% remove
Counter-Strike: Source is a first-person shooter video game developed by Valve Corporation. It is a complete remake of Counter-Strike using the Source game engine, as well as being the first game to use the engine. As in the original, Counter-Strike: Source pits a team of counter-terrorists against a team of terrorists in a series of rounds. Each round is won either by completing an objective (such as detonating a bomb or rescuing hosta...
Valve Corporation
4% remove
Team Fortress 2 is a team-based first-person shooter (FPS) multiplayer video game developed by Valve Corporation. It is a sequel to the original mod Team Fortress based on the Source engine. Team Fortress 2 is distributed online through the Steam system, while retail distribution was handled by Electronic Arts. Team Fortress 2 is the first of Valve's multiplayer games to provide detailed statistics for individual players.
Valve Corporation
7% remove
The Source SDK is freely available to all Steam users. It is used to develop mods and content for the Source 2006, Source 2007 and Source 2009 engine branches. Once Steam has finished downloading you can launch the SDK from the Tools tab. You can also create a desktop shortcut by right-clicking on the SDK in the Tools tab and clicking Create desktop shortcut from the context menu that appears. When you first run the SDK it will spend a ...
Valve Corporation
5% remove
Half-Life 2: Deathmatch is a multiplayer first-person shooter video game developed by Valve Corporation. Released on Steam it uses many of the assets from Half-Life 2, and the same Source engine. It features unique levels, optimized for multiplayer arena play, and a few new weapons. Also included are portions of the game's source code, which were the basis for many early Source-based multiplayer modifications. The game is the successor ...
Valve Corporation
7% remove
Valve Corporation
23% remove
Team Fortress 2 is a team-based first-person shooter (FPS) multiplayer video game developed by Valve Corporation. It is a sequel to the original mod Team Fortress based on the Source engine. Team Fortress 2 is distributed online through the Steam system, while retail distribution was handled by Electronic Arts. Team Fortress 2 is the first of Valve's multiplayer games to provide detailed statistics for individual players.

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 7 Home Premium 50.00%
Windows 7 Ultimate 30.00%
Windows Vista Home Premium 10.00%
Windows 8 10.00%

Distribution by countryDistribution by country

United States installs about 50.00% of Steam Client API.

OEM distributionDistribution by PC manufacturer

PC Manufacturerdistribution
Dell 25.00%
Toshiba 25.00%
MSI 25.00%
Hewlett-Packard 12.50%
Acer 12.50%
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