Should I block it?

No, this file is 100% safe to run.

VersionsAdditional versions

02.29.73.00 1.04%
02.29.19.98 2.08%
02.27.14.88 1.04%
02.25.32.45 9.38%
02.13.04.49 3.13%
02.04.35.50 2.08%
01.99.34.95 2.08%
01.97.82.80 6.25%
01.94.20.38 4.17%
01.89.86.91 3.13%
01.82.67.49 2.08%
01.78.87.58 12.50%
01.74.87.19 1.04%
01.71.93.25 1.04%
01.71.49.02 1.04%
01.70.46.67 2.08%
01.68.04.89 4.17%
01.68.03.24 1.04%
01.67.20.08 1.04%
01.67.01.96 1.04%
01.64.55.98 1.04%
01.63.87.14 6.25%
01.61.88.88 14.58%
01.60.68.98 3.13%
01.60.48.43 1.04%
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Relationships


PE structurePE file structure

Show functions
Import table
advapi32.dll
RegOpenKeyExW, CryptGenRandom, CryptAcquireContextA, CryptReleaseContext, QueryServiceConfigA, StartServiceA, QueryServiceStatus, OpenServiceA, OpenSCManagerA, CloseServiceHandle, RegQueryInfoKeyA, RegEnumKeyExA, RegQueryValueExW, RegEnumKeyExW, RegCreateKeyExA, RegEnumValueA, RegOpenKeyExA, RegDeleteValueA, RegCreateKeyA, RegSetValueExA, InitializeSecurityDescriptor, SetSecurityDescriptorDacl, RegOpenKeyA, RegQueryValueExA, RegCloseKey, CryptAcquireContextW, DeregisterEventSource, ReportEventA, RegisterEventSourceA, AdjustTokenPrivileges, LookupPrivilegeValueA, OpenProcessToken
comdlg32.dll
CommDlgExtendedError, GetOpenFileNameW
crypt32.dll
CertCreateCertificateContext, CertFreeCertificateContext, CertGetCertificateChain, CertFreeCertificateChain, CertAddCertificateContextToStore, CertOpenStore, CertCloseStore
gdi32.dll
CreateDCA, ExtEscape, GetDeviceCaps, DeleteDC
kernel32.dll
DllMain
ole32.dll
CoUninitialize, CoInitialize, CoSetProxyBlanket, PropVariantClear, CoInitializeEx, CoCreateInstance, CoTaskMemFree
sdl.dll
SDL_GameControllerGetBindForButton, SDL_GameControllerGetButtonFromString, SDL_JoystickGetAxis, SDL_GameControllerGetAxis, SDL_JoystickGetButton, SDL_GameControllerGetButton, SDL_JoystickNumButtons, SDL_GameControllerGetAxisFromString, SDL_QuitSubSystem, SDL_GameControllerOpen, SDL_GameControllerName, SDL_GameControllerGetJoystick, SDL_JoystickInstanceID, SDL_GameControllerClose, SDL_GameControllerGetBindForAxis, SDL_JoystickGetGUID, SDL_JoystickGetGUIDString, SDL_JoystickName, SDL_SetHint, SDL_free, SDL_JoystickClose, SDL_JoystickOpen, SDL_JoystickNameForIndex, SDL_JoystickGetDeviceGUID, SDL_InitSubSystem, SDL_AddEventWatch, SDL_NumJoysticks, SDL_IsGameController, SDL_JoystickUpdate, SDL_JoystickNumAxes, SDL_DelEventWatch
sdl2.dll
SDL_JoystickGetButton, SDL_GameControllerGetButton, SDL_JoystickNumButtons, SDL_JoystickNumAxes, SDL_InitSubSystem, SDL_NumJoysticks, SDL_JoystickGetDeviceGUID, SDL_GameControllerGetAxis, SDL_free, SDL_SetHint, SDL_DelEventWatch, SDL_QuitSubSystem, SDL_GameControllerOpen, SDL_JoystickGetAxis, SDL_GameControllerGetButtonFromString, SDL_GameControllerGetBindForButton, SDL_GameControllerGetAxisFromString, SDL_GameControllerGetBindForAxis, SDL_JoystickGetGUID, SDL_GameControllerName, SDL_GameControllerGetJoystick, SDL_JoystickInstanceID, SDL_GameControllerClose, SDL_JoystickGetGUIDString, SDL_JoystickName, SDL_GameControllerAddMapping, SDL_JoystickClose, SDL_JoystickOpen, SDL_JoystickNameForIndex, SDL_AddEventWatch, SDL_IsGameController, SDL_JoystickUpdate, SDL_GameControllerMappingForGUID, SDL_GetHint, SDL_GL_DeleteContext, SDL_GL_GetProcAddress, SDL_GL_CreateContext, SDL_CreateWindow, SDL_GL_SetAttribute, SDL_DestroyWindow
shell32.dll
SHGetFolderPathW, ShellExecuteA, ShellExecuteExA, CommandLineToArgvW
shlwapi.dll
SHDeleteKeyA, SHStrDupW
steam.dll
SteamGetSubscriptionStats, SteamEnumerateApp, SteamCleanup, SteamRefreshAccountInfo2, SteamSetUser2, SteamGetOfflineStatus, SteamSetNotificationCallback, SteamGetAppStats, SteamFlushCache, SteamEnumerateAppDependency, SteamIsSubscribed, SteamSubscribe, SteamWasBlobRegistryDeleted, SteamCreateCachePreloaders, SteamSetAppCacheSize, SteamGetAppIds, SteamGetAppDLCStatus, SteamInsertAppDependency, SteamRemoveAppDependency, SteamEnumerateAppLaunchOption, SteamIsCacheLoadingEnabled, SteamIsFileNeededByApp, SteamShutdownSteamBridgeInterface, SteamDefragCaches, SteamGetAppUserDefinedInfo, SteamGetAppCacheSize, SteamShutdownEngine, SteamEnumerateSubscription, SteamGetSubscriptionExtendedInfo, SteamLogout, SteamIsFileImmediatelyAvailable, SteamLoadFileToCache, SteamFindServersNumServers, SteamFindServersIterateServer, SteamChangeOfflineStatus, SteamGetAppDir, SteamGetSponsorUrl, SteamNumAppsRunning, SteamFindFirst64, SteamFindNext64, SteamGetAppDependencies, SteamOpenFileEx, SteamFindClose, SteamOpenFile64, SteamCloseFile, SteamReadFile, SteamSizeFile64, SteamGetCacheDecryptionKey, SteamForceCellId, SteamGetAccountStatus, SteamGetCacheDefaultDirectory, SteamFindFirst, SteamGetLocalFileCopy, SteamFindNext, SteamRepairOrDecryptCaches, SteamWaitForAppReadyToLaunch, SteamGetCachePercentFragmentation, SteamMountFilesystem, SteamUnmountFilesystem, SteamGetAppUpdateStats, SteamStartLoadingCache, SteamLaunchApp, SteamProcessCall, SteamAbortCall, SteamStopLoadingCache, SteamBlockingCall, SteamWaitForAppResources, SteamWaitForResources, SteamReleaseCacheFiles, SteamStartup
tier0_s.dll
ThreadInterlockedExchange64, Test_SetFailed, ThreadInMainThread, SpewAndLogActivate, _SpewMessageType, _DMsg, Plat_ctime, Plat_OutputDebugStringRaw, GetInstalledRAM, Plat_gmtime, CatchAndWriteMiniDumpExReturnsInt, SpewOutputFunc, DeclareCurrentThreadIsMainThread, Plat_localtime, Test_IsActive, Test_HasFinished, Test_HasFailed, Test_TerminateThread, ValidateSpew, GetLocalHostname, SetMiniDumpBuildID, Plat_MSTime, SetMiniDumpSteamID, Test_RunFrame, g_ulLastCycleSample, g_cBadCycleCountReceived, ThreadIsProcessActive, ThreadGetCurrentProcessId, Plat_IsInDebugSession, WriteMiniDump, Plat_ExitProcess, g_dwDllEntryThreadId, GetCPUInformation, Plat_FloatTime, ThreadInterlockedAssignIf64, Error, ThreadSleep, Msg, g_VProfProfilesRunningCount, g_VProfile, CreateVProfile, g_VProfManager, Is64BitOS, Log, Warning, g_pMemAllocSteam, AssertMsgImplementation, ThreadShellExecute, DllMain
user32.dll
MessageBoxA, GetWindowLongA, GetClassNameA, GetWindowInfo, GetWindowThreadProcessId, IsWindow, PostMessageA, RegisterWindowMessageA, GetSystemMetrics, EnumDisplayDevicesA, GetDC, EnumWindows, CloseClipboard, SetClipboardData, EmptyClipboard, OpenClipboard, GetKeyboardLayout, GetKeyboardLayoutList, ActivateKeyboardLayout, GetClipboardData, SystemParametersInfoA, InflateRect, SetRect, GetDoubleClickTime, PtInRect, GetMessageTime, GetKeyState, SetWindowPos, GetWindowRect, GetClientRect, SetFocus, SetForegroundWindow, TrackMouseEvent, GetFocus, TranslateMessage, GetMessageW, DispatchMessageW, PeekMessageW, SetCursor, LoadCursorA, UnregisterClassW, DestroyWindow, ChangeDisplaySettingsA, EndPaint, FindWindowExA, ScreenToClient, GetCursorPos, MoveWindow, IsIconic, BeginPaint, DefWindowProcW, ShowWindow, SetWindowTextW, CreateWindowExW, AdjustWindowRectEx, RegisterClassExW, LoadIconA, GetUserObjectInformationW, GetProcessWindowStation, GetDesktopWindow, EnumDisplayDevicesW, EnumDisplaySettingsA, ReleaseDC, GetMonitorInfoA, EnumDisplaySettingsW, EnumDisplayMonitors, ChangeDisplaySettingsExW, GetMonitorInfoW, ExitWindowsEx, GetForegroundWindow
vstdlib_s.dll
isbreakablewspace, CanBreakBetween, Q_IsMeanSpaceW, Q_IsDeprecatedW, Q_SetExtension, Q_RemoveDotSlashes, Q_wcsnicmp, Q_vsnprintf, V_FixDoubleSlashes, Q_wcstoui64, Q_tolower, Q_StrSubst, GetPlatformFromOS, Q_HtmlEntityDecodeToUTF8, Q_UTF32ToUTF8, Q_wcsncpy, Q_UTF8ToUTF32, Q_UTF32ToUTF16, Q_strcmp_prefix, Q_AppendParamToURL, Q_URLContainsDomain, Q_strncmp, Q_URLDecode, Q_strtoui64, Q_CopyAndFixSlashes, Q_SplitString2, Q_StrSubstInPlace, Q_wcscat, Q_stristr, RandomFloat, Q_URLCracker, Q_binarytohex, Q_StripExtension, Q_FormatAndAppend, Q_strnappend, Q_URLEncode, Q_SplitString, Q_UnqualifiedFileName, Q_SetURLParam, Q_qsort_s, GetPlatformName, Q_pretifynum, KeyValuesSystemSteam, Q_strcat, DebugStatsSystem, Q_snwprintf, OSTypesAreCompatible, Q_hextobinary, Q_AppendSlash, Q_ReplaceBadFilenameCharacters, Q_atoi, RandomInt, Q_strncat, Q_StripPrecedingAndTrailingWhitespace, Q_UTF16ToUTF8, Q_StripTrailingSlash, Q_IsAbsolutePath, Q_ComposeFileName, Q_ExtractFilePath, Q_StripLastDir, CommandLine, Q_FileBase, Q_UTF8ToUTF16, Q_strncpy, Q_FixSlashes, Q_GetFileExtension, Q_strnchr, Q_StripFilename, Q_MakeAbsolutePath, Q_ExtractFileExtension, Q_pretifymem, Q_SplitNumbers, Q_snprintf, GetOSType, GetNameFromOSType, Q_vsnprintfRet, Q_strnicmp, WeakRandomInt, Coroutine_Create, Coroutine_YieldToMain, Coroutine_Continue, Q_MatchWildcardDNSName, Q_strtoi64, Q_wcsupr, Q_wcslower, Q_isstrlower, Q_isvalidhex, Q_StrTrim, Q_wcsncat, StringAfterPrefixCaseSensitive, Q_ExtractDomainFromURL, Q_BasicHtmlEntityEncode, Q_StripAndPreserveHTML, Q_atof, StringAfterPrefix, WeakRandomFloat, Q_JoinNumbers, Q_UTF16ToUTF32, Q_UChar32ToUTF16, Q_UTF32CharsToUTF8, Q_UTF16ToUChar32, Q_UTF32CharsToUTF16, Q_MatchWildcardString, Q_UTF8CharsToUTF16, Q_UTF8CharsToUTF32, Q_URLEncodeRaw, Q_URLDecodeRaw
winmm.dll
joyGetDevCapsA, waveOutMessage, waveOutGetDevCapsA, joyGetNumDevs, timeEndPeriod, timeBeginPeriod
ws2_32.dll
WSAEventSelect, WSACreateEvent, WSAEnumNetworkEvents, WSASendTo, WSASend, WSASocketA, WSAIoctl, WSARecvFrom
Export table
CheckMilesUse
CreateInterface
OPENSSL_Applink
SteamDllMain
SteamDllMainDota2LauncherMode
SteamDllMainDota2LauncherModeNexon
SteamDllMainDota2LauncherModePerfectWorld
SteamDllMainEx
XMLNormalizeBuf
XMLParser_Create
XMLParser_Free
XMLParser_GetCurrentColumn
XMLParser_GetCurrentEntity
XMLParser_GetCurrentLine
XMLParser_GetNamedItem
XMLParser_GetPrefixMapping
XMLParser_GetPublicID
XMLParser_GetSystemID
XMLParser_GetVersionString
XMLParser_Parse
XMLPool_Alloc
XMLPool_Create
XMLPool_Free
XMLPool_FreePool
XMLStringbuf_Append
XMLStringbuf_AppendCh
XMLStringbuf_Free
XMLStringbuf_Init
XMLStringbuf_InitUsePool
XMLStringbuf_SetLength
XMLStringbuf_ToString
XMLVector_Append
XMLVector_Create
XMLVector_Free
XMLVector_Get
XMLVector_InsertBefore
XMLVector_Remove
XMLVector_Replace
XMLVector_Resize

SteamUI.dll

SteamUI Dynamic Link Library by Valve (Signed)

Remove SteamUI.dll
Version:   01.15.33.65
MD5:   995b7fbce1b2843fd152741054028968
SHA1:   812cf97fcd6f8598f526e2a18e01e74162633968

What is SteamUI.dll?

Steam is a digital distribution, digital rights management, multiplayer platform developed by Valve. It is used to distribute games and related media online. Steam's primary service is to allow its users to download games and other software that they have in their virtual software library to their local computers. Steam provides digital rights management (DRM) for software titles, by providing "custom executable generation" for executable files that are unique for each user.

About SteamUI.dll (from Valve)

We have over 2,000 games from Action to Indie and everything in-between. Enjoy exclusive deals, automatic game updates and other great perks. Meet new people, join game groups, form clans, chat in-gam

DetailsDetails

File name:steamui.dll
Publisher:Valve Corporation
Product name: SteamUI Dynamic Link Library
Description:SteamUI Dynamic Link Library (buildbot_winslave01_steam_rel_client_win32@winslave01)
Typical file path:C:\Program Files\steam\steamui.dll
File version:01.15.33.65
Product version:01.00.00.01
Size:3.08 MB (3,225,384 bytes)
Certificate
Issued to:Valve
Authority (CA):VeriSign
Effective date:Tuesday, November 24, 2009
Expiration date:Friday, November 23, 2012
Digital DNA
Entropy:6.731166
File packed:No
.NET CLR:No
More details

ResourcesPrograms

The following programs will install this file
Valve Corporation
5% remove
Half-Life 2: Deathmatch is a multiplayer first-person shooter video game developed by Valve Corporation. Released on Steam it uses many of the assets from Half-Life 2, and the same Source engine. It features unique levels, optimized for multiplayer arena play, and a few new weapons. Also included are portions of the game's source code, which were the basis for many early Source-based multiplayer modifications. The game is the successor ...
Valve Corporation
7% remove
The Source SDK is freely available to all Steam users. It is used to develop mods and content for the Source 2006, Source 2007 and Source 2009 engine branches. Once Steam has finished downloading you can launch the SDK from the Tools tab. You can also create a desktop shortcut by right-clicking on the SDK in the Tools tab and clicking Create desktop shortcut from the context menu that appears. When you first run the SDK it will spend a ...
Valve Corporation
6% remove
Valve Corporation
6% remove
Portal is a first-person puzzle-platform video game developed by Valve Corporation. The game primarily comprises a series of puzzles that must be solved by teleporting the player's character and simple objects using "the Aperture Science Handheld Portal Device", a device that can create inter-spatial portals between two flat planes. In Portal, the player controls the protagonist, Chell, from a first-person perspective as she is challen...
Valve Corporation
6% remove
Half-Life 2: Lost Coast is a small additional level for the first-person shooter video game Half-Life 2. Developed by Valve Software through the Steam content delivery service as a free download to owners of the Microsoft Windows version of Half-Life 2. Lost Coast serves as a technology demonstration, specifically showcasing the high dynamic range rendering implemented in the Source engine. The level was designed with a variety of appro...

Windows OS versionsDistribution by Windows OS

OS versiondistribution
Windows 7 Home Premium 37.50%
Windows 7 Ultimate 16.67%
Windows 8 Pro 13.54%
Windows 8 8.33%
Windows 7 Professional 6.25%
Windows 8 Pro with Media Center 3.13%
Windows 8.1 Pro with Media Center 2.08%
Windows 8.1 2.08%
Windows 7 Home Basic 2.08%
Windows 8.1 Pro 1.04%
Windows 8.1 Single Language 1.04%
Windows 8 Single Language 1.04%
Windows 7 Enterprise 1.04%
Windows Vista Ultimate 1.04%
Microsoft Windows XP 1.04%
Windows 8 Enterprise 1.04%
Windows Vista Home Premium 1.04%

Distribution by countryDistribution by country

United States installs about 42.55% of SteamUI Dynamic Link Library.

OEM distributionDistribution by PC manufacturer

PC Manufacturerdistribution
Hewlett-Packard 26.23%
ASUS 22.95%
Lenovo 9.84%
Acer 8.20%
Dell 6.56%
Sony 6.56%
American Megatrends 4.92%
Alienware 3.28%
MSI 3.28%
Toshiba 3.28%
Sahara 1.64%
GIGABYTE 1.64%
Samsung 1.64%
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